Our development team’s original goal was to design a game that explores romance in a more natural way than we see in most games. Thanks for reporting your concern. Instant Download ++++ customer service. We should talk is a short-form narrative game that will make you think carefully about the words you choose, coming Thursday July 16th 2020 to Windows, Mac, PlayStation 4, Xbox One, Linux, and Nintendo Switch. It’s that real-life interaction that inspired the design of the sentence spinner mechanic in We Should Talk. We Should Talk lets players engage with 4 different characters: Steph, your friendly neighborhood bartender, Dante, your ex who just moved back to town, Jimmy, a complete stranger, and Sam, your partner at home. You’re now signed up to receive Microsoft Store emails. Communication is nuanced, and when you have an emotionally charged conversation, it can be difficult to express yourself clearly. Privacy Statement. 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Exploring the way that we interact with these kinds of conversations, especially when engaging with people of varying intimacy levels, allows players to really experiment with how they communicate, as if they’re in a relationship playground of sorts. We Should Talk is a short-form narrative game where players think carefully about the words they choose, available now on Xbox One. The sentence spinner lets players “spin” through parts of a sentence to allow them to craft full thoughts from those separate pieces. In We should talk, you'll use the sentence spinner to piece together modular sentences in response to the in-game characters. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. This site uses cookies for analytics, personalized content and ads. We Should Talk is a short-form narrative game where players think carefully about the words they choose, available now on Xbox One. May contain mature content. Prior to taking We Should Talk’s review on, I must admit that I hadn’t really heard about the game. We should talk opens with blisteringly loud music played over a small title menu. We Should Talk is actually a really cool and unique concept in gaming. We Should Talk is a short-form narrative game where players think carefully about the words they choose, available now on Xbox One. Your device must meet all minimum requirements to open this product, Your device should meet these requirements for the best experience. on the Xbox One, GameFAQs has game information and a community message board for game discussion. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night. Available to United States residents. Required fields are marked *. As the writer/narrative designer for We Should Talk, I had the unique opportunity to explore what it means to experience and express intimacy in a game. Single player. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what’s on their mind. Our team will review it and, if necessary, take action. Can your relationship survive the night? When someone texts you that “we should talk,” you know that a serious, sometimes vulnerable conversation is about to happen, and you know that the words you choose could affect the future of that relationship. ... Xbox Series X|S Xbox One Capabilities. Posts by this account are syndicated from. In We should talk, you'll use the sentence spinner to piece together modular sentences in response to the in-game characters. Complete one of the following achievements to collect their Xbox Live Gamerscore points:.., We Should Talk for the Xbox One Often in other games that feature romantic relationships, we Your email address will not be published. The combination of words they choose impacts the conversations they have, how genuinely they can connect with their partner, and whether their relationship can survive the night. Buy We should talk Xbox One [Digital Code] GLOBAL at VBRAE.COM Hunreds of products for lightning speed delivery. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Install on your home Xbox One console plus have access when you’re connected to your Microsoft account. We should talk is a short-form narrative game that will make you think carefully about the words you choose. Your email address will not be published. Can your relationship survive the night? If you like narrative games about romance, check out We Should Talk is available today on Xbox One. When faced with a tough conversation, we often run through all possibilities of what to say in our minds before we speak — the sentence spinner is designed to encourage taking that extra time to think, while also giving players a world of options. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what’s on their mind. Often in other games that feature romantic relationships, we are expected to give gifts or say or do the “right thing” in order to attract a partner, but we designed We Should Talk to avoid this by encouraging players to put extra thought into their words when talking to characters in the game. We Should Talk is a short-form narrative game where players think carefully about the words they choose, available now on Xbox One. Sign in with your Microsoft account to view. Game profile of We Should Talk (Xbox One) first released 16th Jul 2020, developed by Insatiable Cycle and published by Whitehorn Digital. The way that sentence spinner breaks down a complete response encourages you to slow down and consider the impact of something as simple as deciding whether to say “I,” “you,” or “we,” regardless of the context. For We should talk. Our development team’s original goal was to design a game that explores romance in a more natural way than we see in most games. In fact, I researched it beforehand and decided that it sounded short and interesting. The reactions from the characters you messaged with are interesting and revealing to the type of character you are or choose to play into.